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Once its profitable, then save it and duplicate it This is also a good way to be able to double your production So in synopsis set up a raw materials re-supply route and tweak it until it is profitable. I don't like that strategy because if there is a hurricane or drought or famine, production drops and you end up hurting your own production. If you're smarter than me, you can also over-produce wood at Belize and Cartahenga and cut out the second ports of Nombre de Dios and Gibraltar. What is also a winning strategy is to have a secondary supply with different ports such as metal from Cartahenga and wood from Gibraltar. If I had one route, the closure of one of the ports that supply the metal and wood would cripple production. Like in the example above, I have it set up to where I need approximately 960 metal and 480 wood every 10 days. What this does is "back up" the first route so if a port is closed due to locusts or hurricanes, the second one can usually get in once the closure is lifted. So now I have two routes running the same exact gameplan. However, what I did was save the route when I sat it up and then duplicated it with an identical ship once I got it to be profitable. This is a basic set up covered in the tutorial. The ship then picked up 20 barrels of metal goods for sale in Belize to make the route somewhat profitable. So what I did was have a Pinnace, or Sloop go from Belize to Nombre de Dios to Tortuga picking up 2X as much metal as it does wood since it takes 1 wood and 2 metal to make a metal good. So I needed wood and metal to have it made there-Tortuga produces neither. For example, I have metal goods being made at Tortuga. Set up multiple raw materials re-supply routes. When you have set up manufacturing that requires secondary raw materials from other ports and want to increase production, It is helpful to do one (or both) of the following.These are some things that worked for me.